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Diablo 3 Offline Pc3/31/2021
Because not a lot of people connect their consoles to the internet, thats where the whole idea of having to get four people on the same couch playing together.
![]() ![]() What is the right decision for the game How do we make sure people are having the most fun possible playing the game. What are those core things that never change A good vision for a game can state those in such a way that no matter how you iterate over and over again and change all the details, those things still stand true. The online one is one weve tried to stick to throughout the whole thing. People are already expressing appreciation for the experience, with many of the regular frustrations with the original computer title being corrected by the lack of the required connection. Server woes are entirely absent when there is no server one needs to connect to in the first place. Even the ability to have friends join in on local co-op without first buying the game themselves gives an added bonus to the console version. The obvious response from the computer-gaming community is to ask when they can see some of these same features as options in their versions of the game. Recognizing not a lot of console owners connect their consoles to the internet is apparently what prompted the inclusion of local co-op for those versions of the game. Blizzard wants to keep the game a social experience, however, believing players are never having more fun than when they are playing with others. ![]() The first is it is a fundamental declaration to the player that they do not get the choice. Having an offline single-player mode in the game would not rob those people who enjoy playing with others of their experience, it would just give gamers an option they could choose to exercise if it is what they want. A second issue comes from the reason the console versions of the game are stated to allow offline play. If one of these users does not connect and does not invite friends over, they have a single-player experience, something Blizzard is outright refusing to allow for computer gamers. So what is the difference between console gamers and computer gamers that makes the console gamers worthy of offline single-player The only thing I can think of is money. It was an opportunity for the game to sell millions more copies, but being limited the same way the computer version is would drastically reduce those sales. The fact Blizzard openly acknowledges many console users do not connect their consoles, a fact many people in the gaming industry openly disputed when the Xbox Ones original DRM was announced, shows they did some actual research into the subject before deciding the format the console version of the game would take. If Blizzard is truly so strong in their belief that an online-only experience is paramount to the game, then we need a better reason for them having created a version of the game that completely contradicts that vision unless played in a very specific way. If there is a truly, genuinely good reason for the difference artistically, I would love to hear it, but as facts stand now there does not appear to be any reason to have the option for single player on consoles and not have the option on computers except to sell more console copies. Can anyone else come up with another possible explanation Hit the comments if you can, I would really like to think there is more to this mess than greed. I cannot connect to the Diablo 3 game right now because its stuck on the server has disconnected. Im not buying the console version and Im not buying the expansion and my wow account is closed. Screw you Blizzard Im voting with my pocket book and my ballet is on your done. It is the fact that the game has a version where that ISNT an issue that bothers me. It puts the lie to the idea of it being a creative or artistic decision rather than a purely monetary choice on their part.
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